
In this game editor, the player can also adjust the troops to his liking, such as the default troop formations. The game also comes with a construction set that allows the player to create his own campaigns: from the story, the rules to the map editor. Each opponent has a different fighting style and strategy. Difficulty levels are represented by eight opponents, including the Greek goddess of war Athena, a stereotypical Russian-Soviet commander named Ivan the Mad, as well as historical figures Alexander the Great, Julius Caesar, Genghis Khan, Napoleon, Geronimo, and Sun Tzu as the toughest opponent. A platoon consisting of up to 14 soldiers will fight according to the battle formation that has been set up and will act only according to the player's real-time battle orders (e. The second is the combat screen in which a group of soldiers fights against another group of the enemy. Time can be set to pause, faster or slower to facilitate battle plans. Here the player can coordinate, position and reinforce troops, and also order them to attack, defend or ambush enemy troops in real time. The game is represented in two main areas: The first is the tactical/political map, which visualizes the geographical and terrain elements from a top-down perspective. War Room + Podcasts The definitive Art of War content bundle Live-streamed games from the best players in the world Hundreds of strategy sessions and. Some settings can be modified by the player. The game consists of different scenarios to choose from, each with different geographical, difficulty, visibility and victory conditions settings.

A fourth type of non-combatant unit is also available: the 'spies', which are only available under certain campaign rules configurations.

The game is set in the time of ancient battles, before the use of gunpowder, and consists of the three basic unit types of that era: the lightly armored but fast 'barbarians', the heavy-armored but slow 'knights', and the ranged 'archers'. The Ancient Art of War is a real-time strategy game based on the basic elements of warfare: unit types, formation and strength.
